You want at least 2700 DA, preferably more. Automatic component pickup and monster name/labeling with legendary drop Sound FX are just a few. ![]() Move all those points into Physique for more health and DA, which you desperately need. This is hands down the best mod currently out for Grim Dawn. Hot take: Spirit dumps for damage are bad (not everyone 100% agrees with me on this). Maybe Death Sentence down to 12/12, but only if you need the points (it's less efficient over softcap, but RR is really good so even 1 point of it can be worth it). You have 1 point going to waste over hardcap in AAR right now. Skills to decrease: IEE base skill, Inner Focus (to 12/12, less efficient after that), Fabric of Reality (especially if you ditch weapon damage). Ditto for Elemental Balance (>1% crit damage per point up to 8/12 is a good deal). Conversion is for sure worth 1 value point with stun res as low as yours. ![]() Max Word of Renewal for DA and Overload for OA. Skills to increase: Mirror to 12/12 as discussed above. Another advantage of this is that you wouldn't care about weapon damage at all this way, so you could safely ditch your weapon augments for Ravager's Eye and get a bunch of basically free DA, which you need badly. I generally like Mythical Essence of the Grim Dawn better than the Conduit you're using, especially if you can't use a Pulsing Shard, because 16% weapon damage doesn't really give you all that much leech (global ADCtH is only 16% effective). Mythical Aethereach for every AAR build, for sure. Mythical Arcanoweave Cord might be better. Unfortunately, since damage can only be converted once, the conversion on your belt doesn't end up converting any of your AAR damage into Chaos. Maybe Black Star of Deceit is better if you can't fit flat RR into your devotions, though. Mark of Ulzuin is arguably worth it for Chaos AAR it converts some of your base Lightning into Fire, which isn't great, but your base Lightning is ending up as Vitality anyway, which also isn't great, and the flat Fire it adds does end up as Chaos. If you don't like using Mirror, drop CDR entirely and use Ignaffar's Combustion instead of Eternity. Speaking of which, get Mirror up to 12/12 you can get really high uptime with it thanks to your CDR combo. The Arcanist is your typical mage-like mastery that wields different forms of magic skills. Seems like this build might be doomed to be a glass cannon.Get the Black Flame offhand the Ritual Circle skill is great if you're pairing it with cooldown reduction from Eternity + Hourglass (you get 100% uptime). This is a list of video game soundtracks on music streaming platforms.In the 2010s, the music industry began moving into a more subscription-based music streaming model to help offset years of losses in revenue often attributed to the rise of illegal downloading in the 2000s. I generally like Mythical Essence of the Grim Dawn better than the Conduit you're using, especially if you can't use a Pulsing Shard, because 16 weapon damage doesn't really give you all that much leech (global ADCtH is only 16 effective). ![]() Not sure how well this will work going forward. Mythical Arcanoweave Cord might be better. I am basically starting fresh with gear as I played before the expansion with a stash mod and had cloud saves off and had to reformat my pc and didn't bother backing up my saves as I want to go mod free for the expansion for now.Ĭurrently the build is an elemental gunslinger with heavier focus on lightning and cold damage and going for high crit/crit damage. Would love some suggestions on what I can change for a more defensive set up going into ultimate without sacrificing all of my damage. The devotions I have were just kind of blindly picked along the way to fit with the build. I am nearing the end of elite currently having done all of the expansion on normal/veteran already and so far things have been working well, but I know my health and defenses are going to start causing me issues in ultimate. ![]() I am rocking a Mage Hunter build for my first taste of the expansion.
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